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The collection.

396 selected works from an original world in development. Explore the people, places, references and decisions behind the images.

Curated selections

Three ways of looking.

Follow a material, a changing identity or the life of an image across the collection.

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Curated selection / 10 works

The architecture of attention.

How does a world make visibility physical? Move from the city's public instructions and monumental rooms to the screen, its audience and a private reflection.

Other curated selections ↑

10 works

The city / Authority takes a form

Vertical scale, civic language and monumental interiors establish the city's systems of power. Architecture and graphic design carry parts of the same argument.

The city

01

The vertical city

Cinematic frame

The city

02

The city speaks

In-world graphic / Cinematic frame

The city

03

The assembly chamber

Cinematic frame

The city

04

The gallery of identities

Cinematic frame

The audience / An image becomes an event

The club gives spectacle a room. The broadcast frames give an image a public. These cinematic studies place watching within the world's social life.

The city

05

Nightlife / The exterior

Environment development

The city

06

Nightlife / The interior

Environment development

Media Grid

07

An image, being watched

Cinematic frame

The cast

08

The room around the screen

Cinematic frame

The screen / Public image, private reflection

The Media Grid names the connected systems. The early safehouse prototype locates reflection in an inhabited space. Their development status remains distinct from the film frames.

Media Grid

09

Every system has a presence

Interface composition study

MIRRORTHREAD

10

MIRRORTHREAD / Safehouse

Early interface prototype

Models, drawings, references, visualizations and film frames keep their own labels. The selection documents development and remains distinct from a promise of implemented features or release availability.

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OnlyHands / Selected works
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OnlyHands

Selected work